Alternative framings for a new role of gaming in education and society

Gaming Horizons was a EU-funded project that explored the role of video games in culture, the economy and education.
Programme: H2020-EU.2.1.1. - INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)
Topic(s): ICT-35-2016 - Enabling responsible ICT-related research and innovation
Call for proposal: H2020-ICT-2016-1
Grant agreement ID: 732332

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